![]() ![]() By the end of the game, there were several characters I loved, and it was a difficult decision when I had to pick just one character to achieve an S-rank support with and romance. On the flip side, Fire Emblem Engage’s good supports do shine. Whether it be Prince Diamant and Princess Ivy discussing the relationship of their kingdoms or Etie and Goldmary fighting over the last potato, Fire Emblem Engage does have some truly interesting and funny support conversations. Unfortunately, there are a lot of supports like this one, which fail to add much of interest to the game. This would have added substance to an otherwise boring support. It only would have taken a sentence or two for Chloé to organically flesh out some of the world and tell us why she cares about it. One support conversation early in the game involved the Pegasus Knight Chloé discussing an odd folk food she had eaten. Throughout the entire conversation, I was wondering what the dish was and where it was from, but the support never elaborated. Support conversations in Fire Emblem Engage are on the shorter side and, unfortunately, they often fail to develop the characters or the world in an interesting way. As is Fire Emblem tradition, units that spend time in battle with each other can share short conversations, giving side characters a lot more screen time. ![]() Most of those conversations take place in Fire Emblem Engage’s support system. Prince Diamant was one of my favorite characters in Fire Emblem Engage. ![]() Additionally, Prince Diamant of Brodia’s conversations with other units about the impact of Brodia’s military activity made him one of the more interesting characters in my playthrough. Most kingdoms after the first are enjoyable, but my favorite arc of the game is when you venture into Brodia, the Kingdom of Might. Brodia is a country defined by its love for battle and, at times, aggressive military expansion. You meet the two princes of Brodia early on in this arc, and their relationship with each other, as well as with their father, is one of the more touching parts of the game. Each kingdom brings an exciting new cast, a new classic Fire Emblem hero, and a small subplot resolved by the time you move on to the next one. Unfortunately, the story gives a bad first impression. It’s over-the-top campy and supported by an initial cast of characters ranging from dull to annoying. However, Fire Emblem Engage’s story does improve substantially once you’ve recruited a few more characters and started exploring other kingdoms. To collect the rings, you’ll have to travel to each kingdom on the continent, collecting their rings and building your armies until you are ready to take on the armies of the Fell Dragon. Bringing back these old characters is appropriate, as Fire Emblem Engage feels like a return to Fire Emblem tradition in more ways than one.įire Emblem Engage follows Alear, a Divine Dragon tasked with collecting twelve Emblem Rings to defeat the Fell Dragon. The catch? Those Emblem Rings contain the spirits of previous Fire Emblem characters like Marth and Lucina, and your enemies can use them just as easily as you can. Fire Emblem Engageis a celebration of the rich history of my favorite video game franchise. While most new entries in the series focus on a fresh cast of characters, Fire Emblem Engage mixes its new characters with 12 protagonists from previous Fire Emblem games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |